Book Two - "Geography"
Part One - "End of The Road"
End_Of_Road is a room. "You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully[40 as a reference]." The printed name is "At End Of Road". Inside from End_of_Road is Inside_Building.
The brick_building_scenery is a backdrop in End_of_Road. The description is "It's a small brick building. It seems to be a well house." The printed name is "well house". Understand "building", "small", "brick", "well", and "house" as brick_building_scenery. It is in Road_Hill and Inside_Building. The brick_building_scenery can be enterable. It is enterable. Instead of entering the brick_building_scenery:
if the location is Inside_Building, say "You're already there.";
if the location is End_of_Road, instead try going east;
if the location is Road_Hill
if Inside_Building has been visited, move the player to Inside_Building;
say "It's too far away.";
The road_scenery is a backdrop in End_of_Road. The description is "The road is dirt, not yellow brick." The printed name is "road". It is in Road_Hill and Other_Forest. Understand "road" as road_scenery.
The forest_scenery is a backdrop in End_of_Road. The printed name is "forest". The description is "The trees of the forest are large hardwood oak and maple, with an occasional grove of pine or spruce. There is quite a bit of undergrowth, largely birch and ash saplings plus nondescript bushes of various sorts. This time of year visibility is quite restricted by all the leaves, but travel is quite easy if you detour around the spruce and berry bushes." Understand "tree", "trees", "oak", "maple", "pine", "spruce", "birch", "ash", "saplings", "bushes", "leaves", "hardwood", "berries", and "berry" as the forest_scenery. It is in Road_Hill, Open_Forest, Valley, and Other_Forest.
The stream_scenery is a backdrop in End_of_Road. The printed name is "stream". Understand "stream", "water", "brook", "river", "lake", "small", "tumbling", "rushing", and "reservoir" as the stream_scenery. It is in In_Valley, Inside_Building, and Slit_In_Streambed. Instead of drinking the stream_scenery, say "You have taken a drink from the stream. The water tastes strongly of minerals, but is not unpleasant. It is extremely cold."